GHAST
{{Monster Table
| creature=
| style=
| size=Medium | type= Undead
| hd= 4d12+3 | hp=29
| init= +3
| speed= 30 ft. (6 squares)
| ac= 17 (+3 Dex, +4 natural) | touch= 12 | flat= 14
| bab= +2 | grapple=+5
| at= Bite +5 melee (1d8+3 plus paralysis)
| full_at= Bite +5 melee (1d8+3 plus paralysis) and 2 claws +3 melee (1d4+1 plus paralysis)
| space= 5 ft. | reach=5 ft.
| sa= Ghoul fever, paralyis, stench
| sq= Darkvision 60 ft., undead traits, +2 turn resistance
| fort= +1 | ref= +4 | will= +6
| str=17| dex=17| con=—| int=13| wis=14 | cha=16
| skills= Balance +7, Climb +9, Hide +8, Jump +9, Move Silently +8, Spot +8
| feats= Multiattack, Toughness
| env= Any
| org= Solitary, gang (2–4), or pack (2–4 plus 7–12 ghouls)
| cr= 3
| treas= Standard
| align= Always chaotic evil
| adv= 5–8 HD (Medium)
| la= —
}}
Ghasts speak the languages they spoke in life (usually Common).
COMBAT
Although these creatures look just like their lesser kin, they are far more deadly and cunning.
COMBAT Ghoul Fever (Su): Disease—bite, Fortitude DC 15, incubation period 1 day, damage 1d3 Con and 1d3 Dex. The save DC is Charisma-based. Paralysis (Ex): Those hit by a ghast’s bite or claw attack must succeed on a DC 15 Fortutude save or be paralyzed for 1d4+1 rounds. Even elves can be affected by this paralysis. The save DC is Charisma-based. Stench (Ex): The stink of death and corruption surrounding these creatures is overwhelming. Living creatures within 10 feet must succeed on a DC 15 Fortutude save or be sickened for 1d6+4 minutes. A creature that successfully saves cannot be affected again by the same ghast’s stench for 24 hours. A delay poison or neutralize poison spell removes the effect from a sickened creature. Creatures with immunity to poison are unaffected, and creatures resistant to poison receive their normal bonus on their saving throws. The save DC is Charisma-based. SEE WIKIPEDIA ENTRY: Underworld (Dreamlands)- System Reference Document -> List of Creatures (SRD)
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Category:SRD Category:Creature Category:Any Environment Category:CR3 Category:Chaotic Alignment Category:Evil Alignment Category:Medium Size Category:Undead Type Category:LA-{{OGL Bottom|the System 3.5 Reference Document|SRD}}